Quaqua is now on steam! Alongside, its official video trailer. I have been working incredibly hard on all of this for the past 4 months, with very little rest between. . Truly I hope to make enough sales on this little game, that it supports everything else I am trying to achieve here at Devoke […]
7th, January, 2022|
Devoke Studio stands strong in the belief there is a Duck Deficiency in the gaming world. In our attempt to remedy this problem, we have created QuaQua (Aqua with Quack). QuaQua is the adorable addictive duck puzzle game. In this tetris-like, tile-matching game, you take control of one of these cute little ducks to use […]
2nd, November, 2021|
It is a small little free to play project, that was a spin off from the physics I was programming for the cars in the city map in my main project A Snoot’s Adventure. In total this took me 4 days to make, then the last day to build and create the graphics and video […]
10th, August, 2021|
I have been working hard to solve the issue of the snoot catching air while rolling on natural terrain. The realistic physics of the snoot rolling means that he will catch air after achieving a high enough velocity, but this makes controlling the character on natural terrain near impossible. There had to be some alternative […]
5th, June, 2021|
Having now watched Tony from Hard4Games play my pre-alpha demo has been a truly wonderful. But clearly I have much work to do. I have realised the potential in these platforming challenges is being dispersed as optional for veterans, not mandatory. Instead, the game will consist of large open sandbox areas.
24th, March, 2021|
Come and join our growing community on discord and and take part in the development of my games, learn about game development and help me make crucial design choices and have your say! I am active most times and post regular updates here, and you will be alerted to any updates and gain insider knowledge of […]
18th, March, 2021|
After a lot of work, the first demo of snoot is live, and payable right from your browser! This version of the game can run in most any browser, but it is highly recommended you use google chrome. Naturally in order to have this running smoothly online, the game has been compressed and optimized till […]
5th, February, 2021|
Devoke Studio, an independent Cumbrian games development company established in 2020, is greatly inspired by the community of Cumbria and the beautiful sights of the region. The studio takes its name from Devoke Water - a beauty spot near Eskdale Green, Copeland with a ramshackle tarn that sits upon its edge (shown here).
Hi there! I’m Tyrone. I’m a self-taught solo games developer. I created Devoke Studio because I’m passionate about making fantastical worlds that we can all escape into and enjoy together. I formed Devoke Studio to fulfil my passions: community, exploration, personal growth and of course game development! That’s why the small team of us at Devoke pride ourselves in supporting other indie developers, whether they’re first time creators or seasoned programmers.
We’re also running a free education programme so that anyone can learn how to code at their own pace, in their own space. We are active about working in the community, voluntary work and generally helping to create the world we want to live in.
Thank you for reading. Tyrone Anderson (Founder of Devoke Studio).